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In addition to the difficulty, the design of the entire game feels just right.
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There is an easier difficulty available, but the standard difficulty is a good mix of challenge and progression. Naturally, the levels towards the end of the game will especially press players to utilize everything at their disposal to pass harder and harder obstacles. Mechanics become layered on top of one another, forcing one to use what they learned previously in addition to the new mechanic. However, just like my math teacher used to say, nothing is ever left behind. Then, a new system will be introduced, and the cycle repeats.
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A new system on the Small Craft™ will be repaired, then a few levels will instruct you the extent of those systems and the various ways they apply to the world. The game never goes “Hey player! Why not try sliding on the ground past this enemy, with all your systems off? Great job!” It leaves them to their own devices and allows them to figure it out themselves.
#AFFORDABLE SPACE ADVENTURES WII U PREIS HOW TO#
The initial system message makes sense within the universe, since it would need to tell pilots how to use certain mechanisms. The brilliant thing about Affordable Space Adventures is that it doesn’t ever break its dedication and tell you how you should be using something. Just uh… be careful with that second one. Alternatively, if one needs to do the same thing in a downwards direction, they can simply turn off everything, plummet downwards, and re-ignite the engine once their past the artifact. To bypass the artifact, one can reduce their output in those three categories below a certain threshold, displayed on the GamePad.įor example, if an alien artifact reacts to any level of sound or heat, players can begin to thrust, and then completely turn off the thruster before approaching the artifact to simply cruise by undetected. Some will react to sound, others to heat or electricity, some react to all three. Specifically, what each artifact will react to. Using the Scanner, players can scan alien artifacts to learn more about them. One of the first things available, and perhaps the most crucial aspect of the Small Craft ™, is the Scanner. This makes the player truly feel like a pilot, since many times these systems need to be adjusted on the fly. Each system has an effect on the ship’s output levels of heat, electricity, and sound. One can change the output levels of various ship systems like thrust, stabilization, weight, among others that become available as one makes progress. The television displays the Small Craft ™ and its environment, while the Wii U GamePad displays the ship’s many systems. It’s all told through gameplay and a single ending cutscene and I can’t comment enough about how the game never breaks its immersion.Īffordable Space Adventures is a true two-screen experience.
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Don’t be fooled, there is story progression, but detailing any of it here would ruin it. As new things get repaired, a quick system message introduces how it works, and then it is up to the player to figure out how it helps them progress through the game’s obstacles.
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The Small Craft™ is pretty banged up, but slowly starts to repair itself over time. So, the only thing to do on Spectaculon is to explore, and hopefully find a way off the planet. Luckily, according to Uexplore, Spectaculon has “no dangers*.” It immediately becomes obvious from the first level’s surroundings that something has gone wrong and that you’re now stranded on the planet Spectaculon. From there, any and all plot is revealed by simply playing the game. The player (or players) are first shown an informational video by Uexplore, the company that creates and monitors spacecrafts. The entire game is dedicated to immersing gamers into the universe the developers have created, and it works brilliantly. GamePad and Miiverse integration are perfect, and I’m not sure that sentence has been made before.Īffordable Space Adventures is all about atmosphere. More often publishers and developers are looking to get it out on as many platforms as possible, which makes console-specific ideas feel tacked on or ill thought out.Īffordable Space Adventures is a Wii U game that knows it is a Wii U game. It isn’t too often that a game makes great use of what makes a console unique.
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